A warm town at the bottom
World
High society at the top, the Trenches in between, and a huge near moon over all of it. Every kin realm is racing toward that moon. Nobody is quite sure they should be.
The map
Kindlewick, the Old Pond, the Trenches, Goblintown, Rugwater and Leviathan Bay. Further out, the roads run into rivers, woods and mountains. Tap a stop to read about it.
Places
From the hub to the coast. Live now means you can walk there in the free alpha today. Pictures are from the current alpha build.
Places of Hashmere

Kindlewick
Live nowThe hub. Every kin starts here, the Great Wick tells the hour, and somebody always points you the right way.

The Old Pond
Live nowFrog kin country. Mist, lily-pad bridges and a stone frog with its eyes on the sky.

The Trenches
Live nowThe low ground that filled on the Tenth and never drained. Rough, crowded, and where the first heroes stood up.

Goblintown
Live nowHome of the Nilbog. Red ground, busy benches, and drills that never quite stop.

Leviathan Bay
Gold domes and white plaster on the south coast. Shrimp kin run the loud docks, whale kin murmur about the moon behind the brass gate, and the Whale Banker keeps the main vault.
Rugwater
Dark water at the edge of the red ground. The pickers mend nets beside houses that have slipped a little, and the Steady Floor inn lives up to its name. The pickers say the bottom moves.
Small towns down the road

Gmorning
Live nowA mill village on the road out of Kindlewick. Early risers, flour on everything, and walk-in houses with folk who want a word.

Baghold
Live nowA traders’ hold. Stalls, yards and residents who never quite stop haggling. Whatever you’re carrying, someone here wants it.

Mintby
Live nowA mint and tea village. Stamped metal in the morning, strong tea by night, and residents with errands of their own.
How it began
IA phrase
A row of plain words made the world. The first keepers broke it into fragments and hid them where the towns would grow.
IIThe Age of Plenty
Kindlewick, the Old Pond, Goblintown and Leviathan Bay grew up green and careless.
IIIThe Tenth
One night every wickstone turned red and the sky tore over every city but one. On Holdfast Hill a plain grey tower burned amber, and its keepers held.
IVThe Trenches
Everyone who fell landed in the mud with empty hands. The first heroes stood up there: not the strongest, just the ones already awake.
VNow
The sky remembers how to tear. So when it does, come.The night is long, Wickling. But somebody has to stay.
